‘Epic has been nice for a lot of indies’, says X-COM and Phoenix Level creator

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JULIAN GOLLOP’S PC GAMER COLUMNS

A Phoenix Point alien

(Picture credit score: Snapshot Video games)

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Epic’s technique of timed exclusives helped make it a longtime supply of videogame offers, however not with out inspiring fairly a little bit of vitriol—some from folks with comprehensible grievances, however loads of it from Steam stans. This vitriol typically will get directed in direction of the builders who settle for these offers, too, because it did when Phoenix Level (opens in new tab) studio Snapshot Video games teamed up with the shop. This has not, nevertheless, soured CEO and X-COM creator Julian Gollop on the technique. 

“After we did our Epic unique—this was the very early days of the Epic retailer promotion—yeah, there was loads of hostility. And in addition loads of conspiracy theories about it. The entire Chinese language spyware and adware and all the remainder of it. Clearly, that is settled down a bit, and Epic has been nice for a lot of indies, in reality. It was one other avenue to get funding, after all, which could be very, very tough to get with an indie studio. So general, it was very constructive for Phoenix Level itself. We had extra cash that might go into making the sport, which we did not have in any other case. So it actually did assist the standard of the sport itself, helped us get it launched sooner fairly than later and enabled us to place extra content material in so it was good.”

It was one other avenue to get funding, after all, which could be very, very tough to get with an indie studio.

Julian Gollop

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